
How many episodes a robot policy really needs: the trainer floors, what RT-1, BC-Z, robomimic and the data scaling laws measured, and two cheap runs that tell you if more will help.
There is no single number, and any article opening with one is quoting a trainer's floor rather than what your task needs. What can be given honestly is that floor, the studies that measured the trade, a conversion from published hours into episodes on a small arm, and two cheap experiments that answer it for the recordings you already have.
Task difficulty and scene variation decide the answer, and both swamp the raw count: the same 50 demonstrations are plenty for one task and useless for another on the same arm. Below is what the trainers accept, what the literature measured, and how to tell which side of that line your LeRobot dataset sits on.
The short version
- •The trainer floor here is 30 episodes for SmolVLA and 50 for ACT, GR00T N1.5, GR00T N1.7 and Pi0.5. That is what the job accepts, not what your task needs.
- •NVIDIA's Isaac-GR00T FAQ asks roughly 100 trajectories for a simple fixed-location pick and place, 500+ for multi-step scenes, 2,000+ for high-DoF humanoid tasks.
- •RT-1 measured the trade: removing 25 percent of the tasks while keeping 97 percent of the data cost about as much generalization as deleting 49 percent of it.
- •BC-Z is the sharpest data point: 37 demonstrations solved a deterministic simulated scene at 97.2 percent; 1,000 of the same task in a varied real setup reached 5 percent.
- •The data scaling laws study (ICLR 2025) recommends 50 demonstrations per environment-object pair; performance saturated at 400, 800 and 1,600 total for 8, 16 and 32 pairs.
- •On an SO-100, 50 episodes of a 13-second pick and place is 11 minutes of robot motion; ALOHA reported 30 to 60 minutes of wall clock for 50 demonstrations.
- •Before recording more: train on half your episodes. If half is as good as all of it, more of the same will not help.
The floor: what the trainers will actually accept
Every policy on this platform has a minimum episode count enforced before the form rents a GPU. These are gates, not recommendations. A vision-language-action model trained on a handful of trajectories produces a checkpoint that loads, moves the arm and does nothing useful, which is expensive to diagnose afterwards.
| Policy | Minimum episodes | Dataset format | GPU tier | Inference per action step |
|---|---|---|---|---|
| GR00T N1.7 | 50 | LeRobot v2.0 or v2.1 | A100 80 GB or H100 80 GB | 152 ms |
| GR00T N1.5 | 50 | LeRobot v2.0 or v2.1 | A100 80 GB or H100 80 GB | 165 ms |
| Pi0.5 | 50 | LeRobot v3.0 | A100 80 GB or H100 80 GB | 485 ms |
| SmolVLA | 30 | LeRobot v3.0 | RTX 4090 or any 24 GB card | 245 ms |
| ACT | 50 | LeRobot v3.0 | RTX 4090 or any 24 GB card | 20 ms |
Thirty episodes will get SmolVLA to produce a checkpoint, and it will move the arm. Whether it does your task on a bench that looks slightly different from the one you recorded on is a separate question. Read these as the point below which renting a GPU is not worth it.
What the published record actually measured
Five studies bracket the question. They disagree about the number and agree about the mechanism: what you vary between episodes matters more than how many you record.
RT-1: capping episodes per task cost less than dropping tasks
The RT-1 dataset is about 130,000 episodes over more than 700 tasks, gathered across 17 months with 13 robots. Section 6.5 and Table 7 of the RT-1 paper separate the two axes: to shrink data without touching diversity they capped examples per task; to narrow diversity without touching volume they removed the tasks with the least data.
| Variant | Cap per task | Tasks kept | Data kept | Seen tasks | Generalization (all) |
|---|---|---|---|---|---|
| Full RT-1 | none | 100% | 100% | 97% | 73% |
| Smaller data | 200 examples | 100% | 51% | 71% | 50% |
| Smaller data | 100 examples | 100% | 37% | 55% | 46% |
| Smaller data | 50 examples | 100% | 22.5% | 59% | 29% |
| Narrower data | none | 75% | 97% | 86% | 54% |
Read the last row against the second. Dropping a quarter of the tasks while keeping 97 percent of the frames landed at 54 percent generalization; halving the data while keeping every task landed at 50 percent. The paper's own summary: diversity matters more than quantity. Choosing between 200 episodes of one grasp and 50 each of four related grasps, this points at the second.
BC-Z: 37 demonstrations, or 1,000, for the same task
The BC-Z paper collected 25,877 robot demonstrations totalling 125 hours across 100 manipulation tasks, with 12 robots and 7 operators, plus 18,726 human videos. Its appendix holds the most useful single data point in the imitation learning literature for anyone with one arm on a desk.
In a simulated "place the bottle in the ceramic bowl", initialised deterministically with no randomisation of object positions, 37 expert demonstrations reached 97.2 percent success. Randomise the positions in the same simulator and a single-task baseline on 40 demonstrations reached 56 percent. The real version, spread over several robots, operators, backgrounds and object instances and trained on its 1,000 demonstrations, reached 5 percent. Nothing changed but the variation the policy had to absorb.
That is why the question is unanswerable in the abstract: a fixed camera, one object, one pose and controlled light is a different problem from a bench somebody walks past. More on this in our BC-Z article on what scale really means.
robomimic: the task decides, not the count
The robomimic study trained the same BC-RNN agent on 20, 50 and 100 percent subsets of human data. The proficient-human sets hold 200 demonstrations for Lift, Can and Square, and 300 for the bimanual Transport task. These are the image-based numbers from its Table 27.
| Task | 20% of demos | 50% of demos | 100% of demos |
|---|---|---|---|
| Lift (simple grasp) | 100.0% | 100.0% | 100.0% |
| Can (pick and place) | 83.3% | 97.3% | 98.0% |
| Square (peg insertion) | 29.3% | 64.7% | 82.0% |
| Transport (bimanual handover) | 30.7% | 60.1% | 72.0% |
Forty demonstrations solved Lift completely and the other 160 bought nothing. The same forty on Square scored 29.3 percent, and the full 200 still left 18 percent failing. One robot, one algorithm, a fivefold difference in what enough means. Ask which row your task resembles before you ask for a number.
Data scaling laws: 50 per environment-object pair
The ICLR 2025 study Data Scaling Laws in Imitation Learning for Robotic Manipulation collected over 40,000 demonstrations and ran more than 15,000 real-world rollouts on exactly this question. Its findings are the most directly actionable of the five.
- Generalization scales approximately as a power law with the number of training environments, objects, or environment-object pairs.
- It does not follow a clean power law in the number of demonstrations: correlation coefficients for their two main tasks were -0.62 and -0.79, which the paper calls only a weak relationship.
- Demonstrations saturate. With 8, 16 and 32 environment-object pairs, performance plateaued at 400, 800 and 1,600 total demonstrations.
- The recommendation: 50 demonstrations per environment-object pair, and spend the rest of the budget on more pairs.
- Verification run: 32 pairs at 50 demonstrations each gave 85.0, 92.5, 87.5 and 90.0 percent success on four tasks, in 8 unseen environments with 2 unseen objects each.
The paper is explicit that harder dexterous tasks may need more per pair. It is still the closest thing to a defensible default, and it lands just above the floor enforced here.
Pi0.5: more places, the same amount of data
Physical Intelligence ran the cleanest version of this experiment in the Pi0.5 paper: mobile manipulation data from 3, 12, 22, 53, 82 and 104 locations, with the training steps (40k) chosen so each model saw the same number of unique samples, controlling for dataset size while only the location count varies. Performance on unseen mock homes rose steadily, and the 104-location model matched a control trained directly on data from the test homes.
At a fixed data budget, spreading episodes over more scenes, objects and start positions beats stacking them in one place. On a single SO-100 bench that means moving the camera, changing the surface, using three cubes instead of one, and starting from ten poses instead of two.
What the model builders themselves shipped
| Source | Episodes or hours | What that bought |
|---|---|---|
| ACT / ALOHA (2023) | 50 per task, 100 for Thread Velcro, 8 to 14 s each | 20 to 96 percent final success, 6 real bimanual tasks |
| SmolVLA real-world SO-100 (2025) | 50 per dataset: 10 trajectories at each of 5 start positions | Pick-place, stacking and sorting, trained multi-task |
| Isaac-GR00T FAQ | ~100 simple fixed-location, ~500+ multi-step, ~2,000+ high-DoF humanoid, ~100-500 fine manipulation | NVIDIA's post-training guidance, new embodiment |
| NVIDIA GR00T end-to-end workflow | at least 200 episodes, apple-to-plate on a Unitree G1 | A per-task figure for a bimanual humanoid |
| Pi0 post-training (2024) | 5 hours simplest tasks, 100+ hardest | Specialisation on 10,000+ hours of pre-training |
| DROID (2024) | 76k trajectories, 350 hours, 564 scenes, 84 tasks | A pre-training corpus, not a single-task set |
The two NVIDIA figures get quoted against each other and are not really in conflict: the FAQ's roughly 100 trajectories is a simple fixed-location pick and place, while the 200-episode figure is apple-to-plate on a Unitree G1 humanoid, which the FAQ's own bands put well above a desk arm. Read the band that matches your embodiment, not the smallest number on the page. DROID is a scale reference only, unpacked in our DROID article.
The counter-example worth remembering
ALOHA gave Thread Velcro twice the data of every other task, 100 demonstrations against 50, because it was the hardest. It still finished at 20 percent: 92 percent at the lift, 40 at the grasp, 20 at the insert, roughly halving at every stage. Doubling the episode count did not buy the millimetres.
| ACT real-world task | Demonstrations | Final success |
|---|---|---|
| Slot Battery | 50 | 96% |
| Put On Shoe | 50 | 92% |
| Slide Ziploc | 50 | 88% |
| Open Cup | 50 | 84% |
| Prep Tape | 50 | 64% |
| Thread Velcro | 100 | 20% |
Turning published hours into SO-100 episodes
Papers report hours; recording sessions count episodes. The conversion needs one real number, so read it out of lerobot/svla_so100_pickplace, the reference SO-100 set released with the SmolVLA paper.
curl -sL https://huggingface.co/datasets/lerobot/svla_so100_pickplace/resolve/main/meta/info.json \
| python3 -c 'import json,sys; d=json.load(sys.stdin); print(d["total_episodes"], d["total_frames"], d["fps"])'
# 50 19631 30
# 19631 frames / 50 episodes / 30 fps = 13.1 seconds of robot motion per episode| Episodes | Robot motion at 13.1 s each | Bench time, record defaults | Roughly equivalent to |
|---|---|---|---|
| 30 | 6.6 min | about 37 min | the SmolVLA floor here |
| 50 | 11 min | about 1 h | the ACT, GR00T and Pi0.5 floor; the ALOHA and SmolVLA per-task count |
| 100 | 22 min | about 2 h | the Isaac-GR00T FAQ figure for a simple fixed-location task |
| 200 | 44 min | about 4 h | NVIDIA's apple-to-plate workflow figure (on a humanoid) |
| 500 | 1.8 h | about 10 h | the FAQ figure for complex or multi-step scenes |
| 1,375 | 5 h | about 28 h | the smallest Pi0 post-training budget, converted |
The bench-time column is arithmetic, not a measurement: the lerobot-record defaults shipped in v0.6.1 (fps 30, episode_time_s 60, reset_time_s 60, num_episodes 50) plus 13.1 s of motion. The reset window dominates, and most operators cut reset_time_s to 10 or 15 seconds once they have a routine, roughly halving the wall clock. ALOHA's reported 30 to 60 minutes for 50 demonstrations is the order-of-magnitude check. Caveat on the last row: Pi0's hours are bimanual and mobile with far longer episodes.
A starting number for a single SO-100 bench
Combining the floors with the evidence gives a defensible place to start a first fine-tuning run. The third column matters more than the second.
| Task shape | Start with | Vary across episodes |
|---|---|---|
| One object, fixed pose, fixed camera, controlled light | 40 to 60 | grasp point and approach angle only |
| One object, 5 start positions, fixed camera | 50 to 80 | 10 to 15 per position, as in the SmolVLA datasets |
| One category, several instances, some background change | 100 to 200 | 3 to 6 instances, 2 or 3 backgrounds, moved camera |
| Multi-step task (pick, move, place, release) | 200 to 500 | each stage's start state, plus partial-failure recoveries |
| Precision insertion, where millimetres decide | 300+, expect a plateau well below 90 percent | the tolerance itself: offset the target a few mm between episodes |
- Held-out loss is still falling at the end of training.
- Half your episodes is clearly worse than all of them.
- Your task sits in the Square or Transport band, where the curve was still climbing at 100 percent of the data.
- The GR00T FAQ's iterative route applies: start near 100 demonstrations, train, then add human-gated corrections where the policy fails.
- Half your episodes already scores the same as all of them. You have saturated.
- Every episode starts from the same pose with the same object under the same light. Frames, not information.
- The policy succeeds from poses you recorded and fails from ones you did not. Coverage, not volume.
- The failure is a defect, not a shortage: a swapped camera index, a limit-parked joint, an unreadable task string.
Two experiments that answer it for your dataset
Everything above is other people's benches. Two runs on a 24 GB card, a couple of dollars each, tell you about yours: hold out episodes, then retrain on half the data. Every flag below exists in lerobot v0.6.1; check your install with lerobot-train --help first, and see train your first policy for the end-to-end version.
- 1Hold out episodes and watch the held-out loss
--dataset.eval_splitholds out a fraction of episodes per task;--eval_stepscomputes loss on them every N steps. lerobot rejectseval_steps > 0unlesseval_split > 0, so set both. Training loss falling while held-out loss flattens or rises means memorisation, and more of the same is the wrong purchase.bashlerobot-train \ --dataset.repo_id=your-name/your_task \ --dataset.eval_split=0.1 \ --eval_steps=500 \ --policy.type=act \ --steps=100000 \ --batch_size=8 \ --seed=1000 - 2Train the same recipe on half the data
--dataset.episodestakes an explicit list of indices. Train once on the even half and once on everything, same seed and step count, then evaluate both on the arm. If the half-data checkpoint matches the full one, the next fifty of the same will not help either.bashlerobot-train \ --dataset.repo_id=your-name/your_task \ --dataset.episodes='[0,2,4,6,8,10,12,14,16,18,20,22,24,26,28,30,32,34,36,38,40,42,44,46,48]' \ --policy.type=act \ --steps=100000 \ --seed=1000 \ --output_dir=outputs/half - 3Delete the episodes you know are bad first
There is no exclude flag on the trainer. Cut bad recordings out of the dataset with
lerobot-edit-dataset, writing to a new repo id so the original survives. Sixty episodes with twelve defective ones trains like forty-eight, and the twelve teach the wrong thing.bashlerobot-edit-dataset \ --repo_id your-name/your_task \ --new_repo_id your-name/your_task_clean \ --operation.type delete_episodes \ --operation.episode_indices "[7, 19, 33]" - 4Evaluate on the arm, not on the loss curve
Loss is a poor proxy for success. Run each checkpoint on the robot from fixed start poses and score it. In v0.6.1
lerobot-recordis a pure data-collection tool with no policy inference;lerobot-rolloutruns a trained policy on real hardware. Ten trials per pose is roughly the papers' protocol.bashlerobot-rollout \ --strategy.type=base \ --policy.path=outputs/half/checkpoints/last/pretrained_model \ --robot.type=so100_follower \ --robot.id=my_arm \ --robot.port=/dev/ttyACM0 \ --robot.cameras='{top: {type: opencv, index_or_path: 0, width: 640, height: 480, fps: 30}}' \ --task="Pick the cube and place it in the box." \ --duration=30
A 50-episode run against a 100-episode run only means something if everything else is identical. GR00T's fine-tuning entry point (launch_finetune.py, a tyro CLI) exposes no seed, so two GR00T runs on the same data are not bit-for-bit reproducible and a few points between them prove nothing. lerobot's default seed is 1000 and settable, so run the comparison on ACT or SmolVLA, then carry it over to GR00T N1.7.

Getting the episodes recorded
Install lerobot with the extras the recording scripts need, find the ports, calibrate both arms, then record. Version 0.6.1 went to PyPI on 3 August 2026 with console entry points, so any tutorial invoking a script path under lerobot/scripts/ describes an older layout. core_scripts pulls the dataset, hardware and viz dependencies; the SO-100's Feetech bus servos need the feetech extra too.
pip install 'lerobot[core_scripts,feetech]'
lerobot-find-port
lerobot-calibrate --robot.type=so100_follower --robot.id=my_arm --robot.port=/dev/ttyACM0
lerobot-record \
--robot.type=so100_follower --robot.id=my_arm --robot.port=/dev/ttyACM0 \
--teleop.type=so100_leader --teleop.id=my_leader --teleop.port=/dev/ttyACM1 \
--robot.cameras='{top: {type: opencv, index_or_path: 0, width: 640, height: 480, fps: 30}}' \
--dataset.repo_id=your-name/your_task \
--dataset.single_task="Pick the cube and place it in the box." \
--dataset.num_episodes=60 \
--dataset.episode_time_s=20 \
--dataset.reset_time_s=15 \
--dataset.push_to_hub=falseIn lerobot v0.6.1 DatasetRecordConfig.push_to_hub is True by default, so a plain lerobot-record uploads your session to the Hub when it finishes. Pass --dataset.push_to_hub=false to keep it local. The same config appends a date-time tag to your repo_id unless you pass --dataset.no_stamp=true.
Then split the session: rather than 60 episodes from one pose, record six blocks of ten with the object somewhere different in each, and move the camera between blocks two and three. That is RT-1 and Pi0.5 applied to a desk.
- You own the files and the format, as long as you remember to turn the upload off.
- You need both arms, cameras, a clean USB topology and a machine that holds 30 fps while writing video.
- GR00T wants LeRobot v2.0 or v2.1 and lerobot 0.6.1 records v3.0, so budget a conversion step.
- Training is your problem: A100 or H100 for GR00T and Pi0.5, a 24 GB card for ACT and SmolVLA.
The desktop client records LeRobot-format datasets straight out of a teleoperation session, so the episode count is a field rather than a flag to remember.
- 1Record
Drive the arm leader-follower or from the on-screen pad; the client writes episodes, camera streams and joint states in LeRobot format as you go.
- 2Check what already exists
The public dataset directory lists datasets you can train on directly, and a job can point at a Hugging Face repo id or a local folder. If someone already recorded 200 episodes of your task, that is 200 you do not have to. The dataset docs list the accepted formats.
- 3Train
The form enforces the per-model minimum, sends the defaults listed on each policy page, rents a GPU by required VRAM and writes checkpoints to object storage. GR00T N1.7 goes out at batch size 32, lr 1e-4, 20,000 max steps.
- 4Run it
Inference auto-provisions a pod serving the policy to the local robot client. Pods carry an idle watchdog and destroy themselves after an idle period, so nothing bills silently.
What this does not change: how many episodes your task needs. The platform removes GPU procurement, format conversion and trainer plumbing; it does not make 40 episodes of a peg insertion behave like 400. Our guide to collecting high-quality VLA training data covers the recording half, and the SO-100 setup guide covers the bench.
Where more demonstrations will not save you
A large share of "I need more data" turns out to be something else wearing a data costume. Rule these out before booking another recording afternoon.
- Defective episodes. Swapped camera indices, frozen frames, a joint parked against its limit. The bad ones teach the wrong thing. See loss falls but the policy does nothing.
- Coverage, not volume. If the arm succeeds from recorded poses and fails elsewhere, that is a policy that only works in one setup. The fix is different poses, not more of the same.
- Format. A LeRobot v3.0 dataset crashes the GR00T loader and surfaces as a failed job, not a shortage. See dataset rejected as v3.
- Latency. The control loop is 20 to 485 ms per action step depending on the model, and public-internet round trips on top turn a working policy into a hesitant one. Remote inference suits slow pick and place, not fast reactive motion. No episode count fixes it.
- The gripper. If the approach is right and the gripper closes on nothing, check the wrist camera before the episode count. See gripper does not close.
- Lighting. NVIDIA's FAQ notes vision-language backbones struggle with hard shadows and hue shifts, and recommends colour jitter plus 20 to 50 episodes under different lighting rather than more under the same lamp.

What the extra episodes cost
Recording time is the expensive input; the GPU is not. A second training run to test whether 100 episodes beats 50 costs less than the hour it takes to record the extra 50.
| Item | Time | Money |
|---|---|---|
| 50 more episodes at 13 s, record defaults | about 1 h at the bench | 0 |
| GR00T N1.7, GR00T N1.5 or Pi0.5 run | 3 to 6 h | about 4 to 12 USD (1.20 to 2.00 USD/h spot) |
| SmolVLA or ACT run | 2 to 5 h | about 1 to 3 USD (0.30 to 0.60 USD/h spot) |
| The half-data control run | same as above | one extra run, same tier |
Full numbers are on the pricing page, and the training matrix links every model-and-arm pair to its guide, for example SmolVLA on the SO-100 or GR00T N1.7 on the SO-100. Still choosing between the 24 GB models? ACT against SmolVLA is the head-to-head, and the arena lists 85 VLA models with 332 benchmark results, each linked to its source.

Record the episodes properly the first time
The desktop client records LeRobot-format datasets straight from a teleoperation session: episodes, camera streams and joint states, in the format the trainers expect. It runs next to your arm.
Get the desktop client
What is the absolute minimum number of episodes to train a policy?▾
On this platform, 30 for SmolVLA and 50 for ACT, GR00T N1.5, GR00T N1.7 and Pi0.5. Those are enforced gates; below them the trainer will not start. Above them it depends on the task: robomimic got 100 percent on a simple lift with 40 demonstrations, and 29.3 percent on a peg insertion with the same 40.
Is 50 episodes enough for a pick and place on an SO-100?▾
For a fixed camera, one object and a handful of start positions, it is a reasonable first run. The SmolVLA paper used exactly 50 per real-world SO-100 dataset, as 10 trajectories at each of 5 start positions, though it trained multi-task across three such datasets rather than on one. If the object, background or lighting varies, the Isaac-GR00T FAQ's roughly 100 trajectories is the next step up.
Should I record 200 episodes of one task or 50 each of four?▾
Four, if they are related. RT-1 measured it: dropping 25 percent of the tasks while keeping 97 percent of the frames hurt generalization about as much as deleting 49 percent of the data. The data scaling laws study agrees from the other side, recommending 50 demonstrations per environment-object pair and spending the rest on more pairs.
How do I know whether more episodes will help before recording them?▾
Train the same recipe twice with the same seed, once on half your episodes via --dataset.episodes and once on all of them, then evaluate both on the arm from fixed start poses. If the half-data checkpoint matches the full one, you have saturated. Also hold out episodes with --dataset.eval_split and set --eval_steps: if held-out loss flattens while training loss keeps falling, you are memorising.
Do longer episodes count the same as more episodes?▾
No. A policy learns from the variety of states it sees, and a longer episode of the same motion mostly adds correlated frames. The reference SO-100 pick-and-place dataset averages 13.1 seconds across its 50 episodes, and lerobot-record's 60 second episode_time_s is a ceiling, not a target.
Does pre-training mean I need fewer demonstrations?▾
It helps, measurably rather than magically. Pi0 swept fine-tuning budgets of 1, 5 and 10 hours and reports the pre-trained model often beating one trained from scratch, sometimes by as much as 2x, with the gap widest on the hardest tasks. Fine-tuning GR00T N1.7 or SmolVLA lets you start at the 30 to 50 episode floor, but task difficulty still rules: ALOHA gave Thread Velcro 100 demonstrations and still finished at 20 percent.
Sources
- RT-1: Robotics Transformer for Real-World Control at Scale (Brohan et al., 2022) - Section 6.5 and Table 7, data quantity vs diversity
- BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning (Jang et al., 2022) - Table 4 and Appendix B.1
- What Matters in Learning from Offline Human Demonstrations for Robot Manipulation (robomimic, Mandlekar et al., 2021) - Table 27 dataset size ablation
- robomimic project page and demonstration datasets
- Data Scaling Laws in Imitation Learning for Robotic Manipulation (Lin et al., ICLR 2025)
- Data Scaling Laws in Imitation Learning, project page
- Pi0.5: a Vision-Language-Action Model with Open-World Generalization (Physical Intelligence, 2025) - location scaling study
- Pi0: A Vision-Language-Action Flow Model for General Robot Control (Black et al., 2024) - post-training data budgets
- Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware (ACT / ALOHA, Zhao et al., 2023) - Tables I and II, data collection
- SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics (Shukor et al., 2025) - real-world SO-100 datasets
- DROID: A Large-Scale In-the-Wild Robot Manipulation Dataset (Khazatsky et al., 2024)
- NVIDIA Isaac-GR00T FAQ: how much data is required for post-training
- NVIDIA GR00T end-to-end workflow: fine-tuning on real Unitree G1 data
- lerobot v0.6.1 DatasetConfig: episodes and eval_split
- lerobot/svla_so100_pickplace: 50 episodes, 19,631 frames, 30 fps
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