Gemini Robotics 2

Google DeepMind, US · July 2026

Foundation VLAClosed weightsAlso written GR 2
Parameters
not published
No parameter count published.
GPU memory
not published
weights at bf16, computed
Inference latency
not published
per action step
Weights
closed
closed, private preview with waitlist

What it is

Gemini Robotics 2 is DeepMind's July 2026 VLA and the first to control a full humanoid body, legs, torso, arms and multi-finger hands, under one policy. It drives the 22 DoF SharpaWave hand on Apptronik Apollo 2 and reaches 89.6 percent on precise insertion and 78.9 percent on tool kitting with a Franka Duo. The failure pattern is informative: unscrewing a bulb succeeds 92 percent of the time while screwing one in succeeds 36 percent, and picking from the floor lands at 45.7 percent, so balance-critical and fine bimanual work remain open. All figures come from Google's own evaluations, with no technical report published. It is closed, in private preview, and gated behind a waitlist.

Architecture

Backbone
Not published. Released together with Gemini Robotics ER 2, which is based on Gemini 3.5 Flash.
Action head
Vision-language-action model producing whole-body motor control, covering legs, torso, arms and multi-finger hands under one policy. Inputs are text and image, output is robot action.
Parameters
No parameter count published.
Pretraining data
Not published.
Embodiments
Apptronik Apollo 2 humanoid with Inspire hands, Apptronik Apollo 2 humanoid with SharpaWave 22 DoF five-fingered hands, Franka Duo with Robotiq gripper, Dexmate, SO101, Trossen

What hardware it needs

This is the section most people came for, so it is worth being precise about which numbers are measured and which are arithmetic.

The authors publish no memory or latency figure for this model. Everything above is computed from the parameter count.

Reported results

Grouped by what the evaluation actually asked. Values from different suites are not comparable with each other, so each one keeps its suite and split.

Simulation

No results in this category are published for this model.

Real world

Rollouts on physical hardware. The setups differ, so read these as evidence, not as a ranking.

  • Multi-finger dexterity (Google DeepMind internal) Apollo 2 with SharpaWave hands, unscrew bulb
    92%
    success ratesource
  • Gripper dexterity (Google DeepMind internal) Franka Duo, precise insertion tasks
    89.6%
    success ratesource
  • Gripper dexterity (Google DeepMind internal) Franka Duo, diverse tool kitting
    78.9%
    success ratesource
  • General whole-body manipulation (Google DeepMind internal) Apollo 2 with Inspire hands, pick up from shelf
    76.3%
    success ratesource
  • General whole-body manipulation (Google DeepMind internal) Apollo 2 with Inspire hands, pick up from floor
    45.7%
    success rateThe weakest whole-body split, since picking from the floor requires squatting and balance recovery.source
  • Multi-finger dexterity (Google DeepMind internal) Apollo 2 with SharpaWave hands, screw bulb
    36%
    success rateScrewing in a bulb scores far below unscrewing it (92 percent), which shows how asymmetric the dexterity still is.source

Fine tuned tasks

No results in this category are published for this model.

On real hardware

Demonstrated on the Apptronik Apollo 2 humanoid walking to a table, picking up a watering can, stepping to a shelf and placing it. Controls the 22 degree-of-freedom SharpaWave five-fingered hand. Bi-arm results on Franka Duo reach 89.6 percent on precise insertion and 78.9 percent on tool kitting. All numbers are first-party internal evaluations.

Fine tuning it yourself

No public fine-tuning path. Access is by waitlist into an early-access partner program. Named partners include Apptronik, Franka and Agile Robots.

Where it helps, where it does not

Strengths

  • First model in the family to control a full humanoid, legs, torso, arms and fingers, under a single learned policy
  • Handles 22 DoF five-fingered hands, well beyond the parallel grippers of earlier Gemini Robotics models
  • Strong bi-arm industrial numbers: 89.6 percent precise insertion and 78.9 percent tool kitting on Franka Duo
  • Scales across a wide embodiment range, from SO101 class tabletop arms to humanoids

Limits

  • Every published number is a first-party internal benchmark with no technical report and no external replication
  • Whole-body picking from the floor is only 45.7 percent, so balance-critical manipulation is not solved
  • Screwing in a bulb reaches 36 percent against 92 percent for unscrewing, and tying a trash bag 44 percent, so fine bimanual dexterity remains weak
  • Closed weights, private preview with a waitlist
  • No parameter count, latency, control frequency or hardware requirement published

Sources

Everything on this page was taken from these documents. Where they disagree with what you read here, they win.

Entry last checked 2026-08-11.

Try a policy on a real arm

A physical SO-100 is online and free to drive in the browser, and five of the models in this arena can be fine tuned on a dataset you record with your own.